YanYuan & friends🤟🏼.

helvetica_Stack.ttf

helvetica_Stack.ttf

我有想过做一个字体,研究了不少,参考了很多,感觉字体设计这个事情着实太复杂了。

那个时候,我目标是做一个很好看的字体,但这就需要需要考虑很多,比如字体的粗细、字形等等。

不同的字重(如轻、常规、粗体)决定了字体的视觉效果和应用场景,粗细变化则影响字体的可读性和强调性。要确保在不同粗细之间保持风格一致性,同时注意字母的宽度和高度比例,以保证视觉统一,这对我来讲实在是太难了。

后来学UE的时候,发现生成的字体可以添加物理属性,如果让所有的字母漂浮在水中,达到一个自然的平衡,或者自然堆叠,最终也可以视为一个字体作品,感觉也很有意思。

当然我也尝试了下,比如下面这个某种堆砌状态下的helvetica字体。 

I once thought about designing a typeface and did a lot of research and references, only to realize how incredibly complex font design truly is. At the time, my goal was to create a visually appealing font, but this required considering countless factors, such as stroke weight, glyph design, and more.

Different font weights (like light, regular, and bold) determine the visual impact and use cases of a typeface. Variations in thickness affect readability and emphasis. Ensuring stylistic consistency across weights while balancing character width and height ratios for visual harmony felt extremely challenging for me.

Later, while experimenting with a UE demo, I noticed that generated fonts could incorporate physical properties. The idea of letting all letters float in water to achieve natural equilibrium or stack organically—ultimately forming a typeface artwork—seemed fascinating.